First person movement speedrunning challenge with a dynamic environment. Race for faster times and learn to understand the cycles of the environment. Press P to skip tutorial.
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Substance Designer, Blender, Digital Performer. Unity Tools: Pro Builder, Pro Grids, Quick Decals, Shader Forge.
Standard Unity game executables
David Perera - Programming and Gameplay Design
David Bocek - Programming, Level Design, and 3d Art
Ross Alexander - Sound FX, Music, and Gameplay Design
Sarah Tortorici - Title Screen Art