Cathode Wave Space

A side-scrolling space shooter/SHUMP where everything moves in some kind of wave - in particular, your ship moves in a sine wave that you can manipulate. A short, challenging proof of concept where you need to juggle the trade-offs between the two frequency extremes, where a small frequency allows easier evasion and easier shots, but higher frequencies provide higher firepower at the cost of slow firing and harder dodging...
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Unzip the files anywhere (preferably to their own folder) and open the executable.


- Team -
Joshua Braico (Concept, designer, programmer)

- Helpers -
Hayden Munday (Programming, bugfixing)

- Additional Credit -
Kenney, firestorm200, FoxSynergy and Dravenx at OpenGameArt for visual and audio assets

Game Stills: