Bubble Jumper

We only had a few hours over the weekend to work on it, but all the game design, game play decisions, colors, and position of elements for this game were dictated by 6-year old Colleen. She also drew the storyboard with a much more detailed game idea that involved platform jumping and popping bubbles by jumping on them. (Rather than just clicking to pop the bubbles.)
Jam year: 
Mac OS X, iPad
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Team Turtledragon

Storyboard, game design, graphic design: Colleen Taitel-Grider (6-years old)

Code: Martin Grider (40-years old)

Game Stills: