We were instantly drawn to the concept of echo waves from the GGJ theme. As a bat, use your echolocation to detect and avoid un-seen obstacles in flight, and see how far you can go. Collect fireflies to boost your echo ability. Don't fly too high, or you'll be taken out by the hungry owl. See how far you can go, and compete for the highest score! We'd love to take this game further for the vision impaired. Thank you Global Game Jam for inspiring us!
The colour and the shape
Tools and Technologies:
Unity (any product)
C# and Maya
Daniel Edwards - Solutions Architect
Hayden Jeffrey - Spaghetti Chef and Head of Borking
Tejay Fraser-Chitticks - Master of Pointless Sculpts
Madeleine James - Art
Catherine Edwards - Lead Head of Noise Making
Jesse Groch - Professional Bat Animator (A++ would bat so hard)
Look forward to the sequel to be released 2 hours later from our friends in Manila!