The Big Wave

Vocally Driven Puzzle-Point and Click filled with clever dialogue, ridiculousness, general befuddlement, and lots and lots of mustaches. After catching wind of a sinister plot to destroy Mr. Mustache's Mustache Emporium, a lone savior sets out to defend the city's largest mustache provider! By switching between radio channels, noting the enemy's movements, and piecing together the clues, you can unravel the plans of your foes and stop them! The project is aimed at being color-blind friendly and uses shades instead of color variations to indicate need of interaction. It is also non-hearing friendly as subtitles are provided throughout. We had aimed to include accessibility for the blind but ran out of time. The game is in fact playable by such a person but may require assistance for selecting channels and inputting responses. Future planned features includes keyboard as input for the game focusing on use of the numpad rather than the qwerty section of the keyboard for ease of use.
Jam year: 
2017
Diversifiers: 
I see what you're saying
Chipping In
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Audiosauna, Sunvox, FL Studio, Ableton Live, Audacity, ArtStudio,...
Credits: 

Thanks For Playing!

 

 

Developers:

Michael Campito
Marc Laroussini
Luna Meier
Forrest Shooster
Chase Slattery
Rebecca Wengert
Alex Woodward

 

Programmers:

Luna Meier
Forrest Shooster
Alex Woodward

 

Artists:

Rebecca Wengert
Alex Woodward


Audio Recording and Production:

Michael Campito
Marc Laroussini
Chase Slattery


Audio Editing:

Michael Campito
Forrest Shooster

 


Design:

Forrest Shooster

 


Credit to Jahzzar from freemusicarchive for Take Me Higher: inspiration for the mustache song
Credit to 2xm on freesound for the Radio Noise base sound before distortion and renoising
Credit to SoundEffectsFactory for their Sports Stadium Crowd Cheering sounds


Game Stills: