Bass Race

An arcade style racing game in which cars emit visible sound waves and players must actively tune their radio into the currently broadcasting station to drive faster. By staying tuned in to a station the player builds their bass meter, which upon filling enables the player to drop the bass (boost) and becomes the new broadcasting station.
Jam year: 
MS Windows
Tools and Technologies: 
Unreal Engine

Rhys Jones - Idea Guy

Branden Robinson - Lead Programmer

Ed Conroy - Level Designer

Adam Goldman - Designer Designer

Grant Butler - Music

Zakie Hinds - Mascot

Rhys Jones - Designing Designer


Game Stills: