In a universe, where there is no light, our character Barzo must survive his way through the platforms. The universe gets lighted, only at random times, via incoming photon waves. The player must memorize the platform on the wave time periods, and when it's dark again, he/she needs to pass the platform from his/her memory. Additionally, why not some random crazy enemy AI that attack our character?
Jam Site:
Jam year:
2017
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Credits:
From Left to Right:
Inan Evin - Programming & Unity Dev
Serkan Buldan - 3D Artist, Level Design, Texturing
Ferhat Tanman - 3D Artist, Character Design, Animation, Texturing
Just below Ferhat, Sanem Tanman - 2D Artist, UI Design
Game Website:
Video Link:
Game Stills:
Source files:
Executable: