Oliver Vlaytchev - Lead Programmer
Nathan Dewell - Senior Game Designer
John Paul Ibanez - Miscellaneous Support
Calum MacBean - Sound and Audio
Ahoy There! was developed using the Unity Engine, with asset creation from MagicaVoxel and Adobe Photoshop.
Special Thanks go out to:
- Costco Wholesale for providing us with just a great selection of food throughout these 48 hours.
- Google, once again, for providing a useful platform in Google Drive for users to collaborate with.
- Deliveroo for delivering premium food, at not-so-premium prices.
- Ainsley Harriot for supplying the jammers with a great recipe for couscous. Needs a bit more salt though, Ainsley.
- and a huge thank-you to all the participants at this year's GGJ, both at BCU and worldwide, for being all round sweet peeps.
#GGJ17 #BCUGGJ17 #ActuallyHadAdequateSleepThisYearSoEverythingWasSuperGroovyMan #MFJonesForPresident