An ancient horror rises. Slowly but inevitably it consumes all. You must escape the twisting corridors of XIBALBA before the fires of Hunhau engulf you.
No retreat, no surrender!
What made that sound?
Unity, fungus, 3ds max, photoshop, pro tools.
Install as per OS and run
Lead Programmer: Conor Brien
Unity Design: Conor Brien & David Mulhall
Fungus, 3D modeling & Assesibility design: David Mulhall
Level Design: Carl Jouffroy
Concept Art: Vanessa Ronan
Audio: Brian Brennan