The game follows the classic tale of a knight going to slay a dragon. Our world is medieval, yet has a sci-fi theme (lazer sword, space armor etc.) It is presented as a 2D top down hack and slash with one large boss fight.
No retreat, no surrender!
Tools and Technologies:
GameMaker (any product)
Pyxel Edit was used for the art and Bfxr was used for sound effects.
Game Maker is necessary to run files. That is all.
Designer/Programmer - Dante Nardo
Designer/Artist/Sound Design - Ron Dodge
Music (via OpenGameArt.org)
Al Salir El Sol - Snabisch