This is a game about being a witch when a ritual goes wrong. You turn into one of the near by objects in the room, and you have to knock objects over and use physics to get to the potions that will turn you back into a witch. All Physics movement, using Unreal 4.
Jam year: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Using Unreal version 4.9.

The Flaming Polar Bears (Staffordshire University)

Design (and Overall everything) : Philp Igo

Scripting/Code (Making things work) : David Dewhirst 

Music (Sadly Didn't have time to put in) : Ryan Careford

Art : Ashlea Venables

Art : Jane Victoria

Source files: