Deploy the app on three Android or iOS devices.
Connect to a home-based wireless router. Any institutional connections are not supported within the game. It doesn't need to be connected to the Internet in order to send messages to the devices.
Three players are needed, as each member holds two devices. Once the circle is formed, start the app.
On the Title Screen, the first device will be the server, so it must select the red icon. Once the button is lit, the other two devices select the remaining icons (blue & green). Whenever a player first presses the finger print icon, the game starts.
The objective of the game is to clear all three mazes within the time limit, players control the direction of the marbles with the accelerometer.
Players need to keep their fingers pressed on to every finger print icon, if this condition isn't met, the counter runs faster. If the timer runs out, you have to retry the level, and if you win you proceed to one of the following three levels.
Members listed in alpahbetical order by last name:
Susana Alegría Zúñiga
Enrique Hernández Barrera
Jaime Hernández Solloa
Luis Romero Ramos
Jorge Sotomayor Díaz de Cossio
Maximiliano Oviedo Rosas
The game is open-source and the team holds the intellectual property of every asset, as each and every one of them were developed during the Global Game Jam.
The game was developed in Unity 3D, version 5.1.3f.