SpiRitual

Embark on a spiritual journey to restore balance in the realm of emotions. Guided by your spirit animal, discover and help creatures who have strayed from their path, delving too deeply into one spectrum of feelings. Using the ritual powers you possess, calm your animal and plant companions on this emphathetic voyage and learn how to control your own emotions - and reach the balance of spirit necessary for your ascension to The Great Beyond.
Jam Site: 
Jam year: 
2016
Diversifiers: 
Gandhi's Game
One hand tied behind my back
Companion screen
Platforms: 
Non-digital game (board game, card game, physical game, sport, etc.), Android device, iPhone
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We have a board game (Playable entirely with board) but our high quality player boards and encounter cards are in companion applications for android/iphone/laptop, these companion apps are made with Unity.
Installation Instructions: 

Overview

 

Embark on a spiritual journey to restore balance in the realm of emotions. Guided by your spirit animal, discover and help creatures who have strayed from their path, delving too deeply into one spectrum of feelings. Using the ritual powers you possess, calm your animal and plant companions on this emphathetic voyage and learn how to control your own emotions - and reach the balance of spirit necessary for your ascension to The Great Beyond.

 

 

 

Components:

 

 

48 emotional event cards (6 themes, 8 of each) Info:

Or the companion app.

Emotion type (love, hate, happy, sad, angry, sleepy)

Sketch of event

Text description of event

Cost to beat

Reward

Each emotion requires something special, see bosses for summary

6 overpowering emotion boss tokens

6 player character tokens

Small, same picture as big art on the player boards

6 player boards (either printed or use the companion app one device per person)

Space for 3 ritual cards

3 ritual power tracks (one for each card, 6 spaces each)

A 4 point karma track

6 orb slots (one per overpowering emotion bss)

1 world tree hex

48 emotional spirit path hexes

7 different patterns for each with an emotion type

6 boss hexes (one per emotion)

18 ritual card

6 incense

6 bells

6 candle shrines

 

 

Setup

 

 

Place the world tree token in the centre of the table

Each player take one player board (or run the companion app)

Have one companion app in the centre of the table running the encounter deck

Shuffle the emotional spirit path hexes

 

Each turn

 

Initial phase

Remove all spent energy tokens

Move phase

Move by up to 3, place one token on the ENERGY track for each hex moved

You can explore to an empty space: but can only open ONE hex per move phase

Encounter phase

Draw one encounter matching the hex emotion you are standing on (if boss, add NumberrOfOrbs to encounter strength, if boss is beaten gain one orb)

Flip rituals to have equal or more power (Max two)

Reward/punishment phase

As written on the card

Refresh phase

Refresh up to your remaining energy number of rituals

 

 

 

 

 

 

 

 

 

Credits: 

Made by Aino Markkinen, Matthew Bond, Illusia Kärkkäinen, Olli Rundgren, Maryam Najafi

Prototyped with parts from Indigo, various Lego sets, and bits from Unity. 

Game Stills: 
Source files: