2d action-platformer in which a young Native American boy receives a vision through a dream, compelling him to seek out and liberate the animal spirits of his land - acquiring and harnessing their unique abilities in the process.
Jam year: 
Story Mode
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Game programmed and assembled in Stencyl. Art made with Photoshop and Paint Tools Sai. Audio made with Fruity Loops, Audacity and Vocaloid 4 Editor. Royalty free sound effects used from FreeSound.com

Daniel Jefferies - Programmer

Giverny Wilson-Martin - Artist & Audio Designer

Nick Westwood - Programmer

Sarah Jones - Artist & Animator

Scott Whitehurst - Level Design


Game Stills: 
Source files: