This mystical game is about sectarian's ritual and their sacrifice. You can't see anything. You can only trust the sounds you hear: sounds like metal shackles ring, dropping water, voices reading incantation or someone voices. Move and listen, and you will find the way from this hell.
Jam Site:
Jam year:
2016
Diversifiers:
Crowd Sourced
Marco Polo
Story Mode
Platforms:
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Credits:
Ivan Volkov: Team Leader, Programmer
Artem Mihaylov: Programmer, Random-Dungeon-Map Creator
Evgeny Zhornitsky: Game Designer, Sound-God, Producer
Anna Chernysheva: Art Designer, Co-producer
Gulnara Ibragimova: Sound Killer, Co-producer
Source files: