To Run, Or Not To Run

"To Run, Or Not To Run" is a 2 player asymmetrical arcade game. It is based on the famous quote of Shakespear's Hamlet: "To be, or not to be". Little Hamlet practices the ritual of reflecting upon life while leasurely running towards the pit of death. Player 1 tries to help Hamlet reach the pit of death by letting him avoid walls and whatever item player 2 might throw at him. Player 2 can spawn candy and underwear to show Hamlet how beautifull life can be and sleeping pills to slow him down, in an afford to stop him from reaching the pit of death.
Jam year: 
Comic Book Colours
The Bard's Tale
No retreat, no surrender!
One hand tied behind my back
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Asset Creation: Zbrush (Hamlet-Model) Blender (Animations, Underwear Model) Gimp (2D stuff) (Fancy Titel Texts)

Game (including Assets) created by:

Thomas Winterberg

Thanks goes to the awesome Unity community who had so many of my questions already covered.
And to the people who helped me test my game.
(Testing a multiplayer Gamejam-Project when you are working alone can be bothersome)

Game Stills: