A branching story about... stuff.
Our team lost two members on the second day and completely scrapped its idea, instead voting to make this beautiful mess of a Twine game. It sprouted from some ideas that included RNG mechanics, but was more or less a dev jam of its own making including group story telling and lofty creative pursuits, such as assets before the needs of assets. It was very close to all spontaneous. At a certain point three or four branches of our Twine story emerged and each member took ownership and developed their certain branch. Or was going to.
Carl's Branch was first developed by Lynda, then David.
The Wife Branch was mainly developed by David.
Justice had plans for some kind of dream sequence simulator, but spent most of his time on a song instead. We could not figure out how to add the song in time, so you can hear it here: https://soundcloud.com/justiceeatstrees/its-out-there-mello-ncholy-orchestra-version