Quest of the Coven

Sent on a mission to perform various rituals by a cult, you and your fellow members must explore a treacherous temple to gather, or destroy, particular objects to complete your task. Unfortunately, sacrifices must be made. For each ritual, the players will act as a team to complete particular tasks. The success of their actions will depend on factors such as Physical points, Occult points, and the living or dead state of each party member. The team only has a certain amount of time, measured in rounds, to complete the ritual given to them.
Jam year: 
Non-digital game (board game, card game, physical game, sport, etc.)

Matt Pirtle - Design, Game Mechanics, Tester, Story

Kat Donegan - Design, Game Mechanics, Tester, Story

Anne Woolman - Design, Concept Art, Story

Apinya Pantages - Design, Art, Story

Leslie Moorman - Design, Art

Game Stills: 
Source files: