Download the zipped .exe file.
Extract the folder, launch the .exe from within said folder. Do no seperate the 'Data' from the .exe file :)
Movement - w,a,s,d
Look around - Right click (HOLD)
Flight Mode - While moving (Outside starting area) Hold right click
Shoot - Left Click
Boost - Hold Shift (Only use-able outside Labyrinth)
(Finished but not implemented before deadline - Camera Vignetting, Outside Scene, Key slot win condition, Space scene with deepening storyline revealed, More Music sources).
To Do: Speed Boost and Energy Recharge near Floating Pyramids. Re-positioned Enemies, Animation for Player entering Key Slot, Animation for player opening rear panel to show engine that emits particle effect and trail renderer.
Thank you for playing our game. I hope you had as much fun playing it as we did creating it!
3D Assets: James G, Antonio Blanco, Simon Hall, Aiden Blackman.
Concept Art: Antonio Blanco, Colm Leonard
Programming: Colm Leonard