Strategically choose when to flip-flop on an issue. The longer you hold a stance, the more potential poll numbers - but will they be for, or against?
Tools and Technologies:
Unity (any product)
Game Engine: Unity 5.3.1 and plugins (Gamestrap UI) Art: Microsoft Paint, (other)
Aaron Horne - Programming, Design
Noah Senzel - UI design, Art, Writing
Crystal Ray - Additional art
Ian - Additional concept and game design