After downloading Perpetuum_Nerville.zip please use "Perpetuum_Nerville\GGJ16\Binaries\Win64\GGJ16.exe" to start the game (64-bit version of Windows required). Exe file in the main directory will not work. The game does not have options to modify graphics, so it may require a powerful PC to run. Remember about updating your video card drivers and DirectX in case of any problems. Have fun!
To open the project in Perpetuum_Nerville_(Project).zip you need Unreal Engine, version 4.10.2 or newer. It is available for free on www.unrealengine.com. Using Unreal Editor you should be able to package the project for other platforms, like OS X (you need Mac version of the editor for that), Linux or 32-bit version of Windows.
Design, scenario, music:
- Zofia Domaradzka
Blueprint programming:
- Adam Dębski
Additional Blueprint programming:
- Maciej Białek
3D modelling:
- Maciej Białek
- Kamil Szreter
- Marcin Cecot
- Rafał Jędrzejewski
Special thanks to:
- Marek Bielawski for brainstorming ideas with us
Sources:
- www.turbosquid.com - some of the 3D models
- www.freesfx.co.uk - sounds (we imported them into the project but didn't make it in time to implement them in the game)
- www.wikipedia.org - definition of obsessive–compulsive disorder (OCD)