Passage

A local co-op game that depicts the various passage rituals of life. You will need to synchronize body, player one, and mind, player two, to achieve your goals and complete your passage. The two can only communicate within the game, no talking or mimics allowed.
Jam year: 
2016
Diversifiers: 
Common ground
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
This is our post-jam build! It's still a bit buggy but it's playable now I guess.
Installation Instructions: 

To compile the source code, use Unity (5.3.2).

Credits: 

Cesar Alasmar and Puiupo - Illustration

Kenji Yamamoto (unphook) - Programming

Victor Dias and Júlia Yamamoto - Game Design

Game Stills: 
Source files: 
Executable: