Oswald C. Day is about Oswald, a friendly, down to earth and tidy guy, and how he goes about his everyday life while coping with obsessive compulsive disorder (OCD). As the player, you'll walk on Oswald's shoes, which could be quite a different experience depending on the day and the side of the bed he woke up from. This is a multiplayer game for one or two teams of 2 players. One player in each team will have control of Oswald, and the other will have access to a virtual instructions manual. The first player will have to describe what objects, colors, shapes, etc., he sees in each scene, while the the other one looks up in the manual how to proceed based on the descriptions received and guides his teammate on how to solve each puzzle. If played with two teams, each one will have to solve the puzzles faster than the other. The scenes and puzzles are all based on activities that Oswald does around his house while preparing for work, like shutting off ALL of his alarm clocks in a particular order, brush his teeth with a specific motion of the brush and many others quirky and fun activities.
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Tools and Technologies:
Unity (any product)
Art: Christian Magán
Game Design: Phillip Chu Joy, Diego A. Rodríguez L.
Music and sound: Christian Nycander
Programming: Álvaro Barúa, Richard Da Cruz