Full Unity Project, Windows Executable in Builds Folder.
If you have a GearVR and want to try our game out on the device add your Oculus Signature File to the folder "Assets\Plugins\Android\assets" and select Android as the build platform.
Suzanne Leibrick - Original Concept, Art
Joe Boyle - Project Management, Unity Development
Christian Talmage - UX and Unity Development
Michael P Jones - Gear VR wizard, Unity Development, C#, Some Art
Gabriel Adauto - Unity Development, C#
Mark McQuillen - Unity Development, Equipment Manager
Kevin O'Neill - Sound Engineer