Watch the cauldron: https://goo.gl/5Bwdcc. A spOOoOOoooOky kind of puzzle game, starring a ghost. With wit and just trying over and over again until you hate us, you'll discover how the "game" is never bounded by the world it was created in. WASD to move.
No retreat, no surrender!
One hand tied behind my back
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
Blender was used for modeling. Gimp was used for some textures.
Michael Lee - programming, level design
Chris Ng - art, level design
Music by Eric Matyas