A co-op reflex [twitch shooter-like] fire ritual defense game with an onslaught of waves of ancient beasts inscribed with glyphs. Players will have to press the corresponding symbol to destroy enemies, and there's only one twist, both players will have to work together as each and every enemy requires an input from both of you before they can be destroyed.
Jam Site:
Jam year:
2016
Diversifiers:
A Local Game for Local People
One hand tied behind my back
Loudmouth
Won't somebody think of the children?
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Installation Instructions:
Run the exe.
Controllers should auto map when used.
Expected that buttons 0-3 on first controller will be:
0 = Right (or D on keyboard)
1 = Down (or S on keyboard)
2 = Up (or W on keyboard)
3 = Left (or A on keyboard)
Expected that buttons 0-3 on second controller will be:
0 = Red (or Right Arrow on keyboard)
1 = Yellow (or Down Arrow on keyboard)
2 = Blue (or Up Arrow on keyboard)
3 = Green (or Left on keyboard)
Credits:
Andrew Davidson - Programmer
Paola Paulino - 3D art
Michael Sew - Programmer
Johnson Siau - Sound design
George Tasick - 2D art
Video Link:
Game Stills:
Source files:
Executable: