Meditate 'em Up

Two monks are taking part in an age old ritual passed down over thousands of generations to test their meditation skills and prove their commitment to the Zen teachings. Locked in a battle of the mind, the monks must use their chi flows to break the trance of the opposing monk and awaken him form his trance. Meditate 'em Up is a 2 player competitive game. 2 players on either side of the screen use their meditation skills to summon the elemental powers of light, spirit and earth to deflect a glass orb towards the rival player. The glass orb can only be deflected by the same elemental force. The glass orb changes its elemental properties randomly and gains speed with each subsequent deflection. The speed of the ball will greatly increase if deflected within a small distance to the player. To activate the ritual of summoning a spell, the player must use a specific button combination for each element. The losing condition of the game occurs when a player is unable to deflect the ball in time and gets hit.
Jam year: 
2016
Diversifiers: 
Gandhi's Game
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Credits: 

Gameplay:
Matan Gantz & Judicael Abecassis

Programming:
Judicael Abecassis & Vincent Loubet

UX:
Vicent Loubet

Sound:
Victoria Guillon & Vincent Loubet


Environment & Colors:
Lei Chihab

Character art & Animation:
Maja Weber

SFX Animation:
Matan Gantz & Tiffany Joud

UI:
Lei Chihab & Maja Weber

Game Stills: 
Source files: 
Executable: