In a distant, post apocaliptic future where technology is seen as magic, two Mechamancers battle for the last supplies left in their world.
Get all of the ingredients necesary to perform a techno-ritual, and use your fireball or turretbots to stop your enemy!
Take them to your altar and win, but don't get greedy, carrying too many items makes you move slowly!
Jam Site:
Jam year:
2016
Diversifiers:
What made that sound?
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Installation Instructions:
Execute Ritual_GGJ2016 located in the "Windows No Editor" folder.
Credits:
Lead programmer: Lucas Szolno
Logic developer: Javier Miles
Level design and Logic: Rodrigo Sclavi
Artwork and Backgrounds: Manuel González
Artwork and UI Design: Daniel Moralez
Music and Audio: Marcelo "Funky" Guaraglia
3D Modelling: Ainara Obiaga
Game Stills:
Source files:
Download Link: