Manifest Manor

A network multiplayer game about cleansing a haunted house. You play as either a demon, haunting the house, or an exorcist. The goal of the exorcist is to complete a magic ritual by finding the required items and placing them to form a specific symbol. The demon will try to disrupt the exorcist's plans and make him go insane by possessing objects to move and influence them. If the exorcist observes paranormal activity his sanity will drop, until he has none left and loses the game. If he manages to complete the ritual, the demon loses.
Jam Site: 
Jam year: 
No retreat, no surrender!
Gandhi's Game
Story Mode
MS Windows
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Runs best on LAN. Make sure to let your firewall pass the game's connection. Two players only. Try very low quality settings if the game does not run well.

Rando Wiltschek - Programming

Patrick Rene Posthuma Linthorst - Programming

Cor Stroosma - 3D Modeling

Nils Slijkerman - Texturing & UI

Marinus Groen - Audio

Game Stills: