Mage Masher is a first person, procedurally generated, networked multiplayer battle arena. That sees two mages needing to perform rituals in order to gain access to elemental powers, in order to overcome there opponent.
To infinity and beyond!
Tools and Technologies:
.Net, Unity (any product)
Blender, Photoshop, Snatch, Trello, Cubase
Brian - Audio & SFX
Israel Anderson - Programmer
Matt Newton - VFX & GUI
Jacob Kreck - Programmer, Texture artist
Michael McKIE - 3D artist, Texture artist, Animator