Is It Wrong to Pick Up Girls in a Dungeon?

GOAL: Travel through the vast land, find friends and foes, fight monsters (and foes), make a party or do not, and find the boss room at this level's dungeon. Defeat the boss to clear the level, so that you can start playing the game again, at a new level :-) MECHANICS: simple stats - strength, agility, speed, health points, and cuteness - matched with a standard D6 dice roll for players and monsters. Each player has a special ability which they don't need to use to save other players... BOARD: generated by players from tiles. This is our board game tribute to a few anime series that we love: "Is it Wrong to Pick Up Girls in a Dungeon?", "Sword Art Online" and "Gate." All of those have a childish male character in the centre of the story, which really evolves around female heroines who enable everyone to develop. In this game we decided to combine a few simple components and mechanics with some story elements from the animes: tiles to generate the map/board, simple character creation, simple stats for characters and weapons and monsters, simple rules for determining monster strength and numbers, and finally strong relations between players who don't need to pair up into teams or guilds, but probably will want to.
Jam Site: 
Jam year: 
Crowd Sourced
Won't somebody think of the children?
Common ground
Non-digital game (board game, card game, physical game, sport, etc.)
Installation Instructions: 

You need to unzip the file, print the manual, read how to print the tiles and make pawns, colour everything, and have lots of fun!


Mikolaj Sobocinski - workaholic parent/teacher/designer

Maks Sobocinski - (down-to-earth) suggestions

Dagmara Sobocinska - good mood

Matylda Sobocinska - cuteness factor

Game Stills: