Escape the wicked ritual before the summoning is complete! Use Up, Down, Left and Right to struggle free. The correct combination of movements will break your bonds, but if you make a mistake you'll have to start from scratch. Challenge increases as you play, with an animated game-over screen to celebrate your ultimate failure.
One hand tied behind my back
MS Windows, Mac OS X, Web browser with special plugins or packaged apps
Tools and Technologies:
Unity (any product)
This is a simple game based on observation, trial and error. We constructed the presentation with two main sprites and some simple vfx. The gameplay was scripted in Unity via PlayMaker's FSM editor, with the graphical assets created in Photoshop and SAI.
Unzip, run executable
Creath Carter - Game Concept, Backgrounds, VFX, Code, Design
Sam Luangkhot - Character Concept, Character Art and Misc. Assets, Design
Tim Adan - Sound Design, Background Music
Lucy Gouvin - Positive Energy Development Conduit, Product Management, Smiles