A rhythm based fighting game in which a funky shaman uses his dance moves to summon incredible powers.
Jam Site:
Jam year:
2016
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Credits:
Nate Soto - Art Director / Initial Idea / Character Design
Everett Aldrich - Concept Art / Character Design
Bryan Ortiz - Concept Art / Assets
Kelvin Mendez - Lead Asset Maker
Will Busarello - Character Design / Animation Workflow
Rob Gioia - Lead Programmer
Nathalie Carrasco - UI Design
Kevin Ratigan - Assets
Satchel Quinn - Level Design / Troubleshooting
Brandon Gormley - Assets / Level Design
Game Stills: