Like every Friday, our protagonist went to the local bar and had a few pints. After all is done our hero must bring his drunk self home. That's the only goal - bring our drunk protagonist home safely. Warning: plot twists may or may not occur.
Jam Site:
Jam year:
2016
Diversifiers:
Story Mode
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Credits:
Programming: Arunas Seniucas, Albert Klenovski
Level design: Tautvydas Stakėnas
Graphic designers: Tomas Laureckis, Laurynas Mickus
Game Stills:
Source files:
Executable: