Friday Night Ritual

Like every Friday, our protagonist went to the local bar and had a few pints. After all is done our hero must bring his drunk self home. That's the only goal - bring our drunk protagonist home safely. Warning: plot twists may or may not occur.
Jam year: 
2016
Diversifiers: 
Story Mode
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Credits: 

Programming: Arunas Seniucas, Albert Klenovski

Level design: Tautvydas Stakėnas

Graphic designers: Tomas Laureckis, Laurynas Mickus

Game Stills: 
Source files: