"The ancient Order of Assassins is a prized order, with many who choose to try and ascend their ranks to become one of the masters of fate itself. You are one such person, a Disciple to one of the order's many Masters. It is time to see if you are ready for your final lesson, to be reborn as a taker of life. But you are not alone in your test… fellow disciples are also here to join the order, but only one will pass the initiation. Do you have what it takes?"
Disciple is a deduction game that can be played with any standard deck of playing cards and the rules and cards included in this pack. One person takes the role of the Master, leading 2-3 Disciples in their initiation ritual into the Order of Assassins.
To be initiated, Disciples must prove their mastery over the hidden rules of the game being played with their Master. Once a Disciple has encountered a hidden rule, they must then repeat the steps to show their understanding of the rule.
The first Disciple to master all the hidden rules of the game will be initiated as a full member of the order, and become a new Master Assassin.
You will need a standard 52-card deck of playing cards to play.
You will need a standard 52-card deck of playing cards to play. You will also need the rulebook, the rule cards, and the game script. (The game script is a part of the game, though we do encourage you to tweak and improvise the script to suit your play style.)
You will also find blank cards to make your own hidden rules, if you so fancy.
The hidden rule cards are not absolutely necessary to play the game. You can use any scraps of paper, or just memorize some rules and give out small markers to Disciples to track their progress.