In The Dark

2-D puzzle platform game combining memory with agility! e = use.
Jam year: 
2016
Diversifiers: 
Story Mode
LEGO got it right
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Unity, github, Illustrator, Audactiy, ROLI Equator synth, Freesound
Credits: 

Sean Soraghan - Programming, level design, animation, music & sound design

Liam Wooding - Programming, level design, animation

Loic Chaudat - Programming, level design, animation

Foley samples from www.freesound.org

Sprites from www.opengameart.org

Main character and environmental sprites from Unity asset store

Game Stills: 
Source files: 
Executable: