It's almost impossible to go anywhere without seeing problems that need solving. Don't let the stress get to you.
Jam Site:
Jam year:
2016
Diversifiers:
Gandhi's Game
Loudmouth
What made that sound?
Platforms:
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies:
Haxe
Technology Notes:
This game was made in Stencyl, with art made in Photoshop. All audio was made from voice recordings using a C414B-ULS condenser microphone and Focusrite Scarlett 8i6 audio interface, edited with Reaper and Audacity. Ideas created on paper and whiteboard.
Credits:
Programming by Jamie Sandberg
Art by Alex Hinners
Audio by Brandon Warner
Design by Max McCarthy
Game Stills:
Play now!:
Source files:
Executable: