Explore procedurally-generated worlds with some nice tunes. The colors of the generated planets are based on gradients that are hand-made by me and many of the jammers :)
Jam Site:
Jam year:
2016
Diversifiers:
To infinity and beyond!
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Perlin noise for the planet surfaces.
Installation Instructions:
Unzip the folder in "Release" and double-click the application therein.
Credits:
Created by Ian Andreas Snyder for the Global Game Jam 2016
Dona Ana Community College
Music Composed by Tri-Tachyon https://soundcloud.com/tri-tachyon
SadMachine Font by Axel Lymphos
Game Stills:
Source files:
Executable: