Oculus VR game where you are at attend Camp Burning Finger. The camp is know for its stress-relieving rituals, especially with it's main attraction, the bonfire. The camper will throw stress-inducing objects into the fire to keep it going, but first throwing a scented ritual candle to light it. If the fire dies, the ritual ends, but the camper's goal is to keep throwing objects in to keep the fire going.
Tools and Technologies:
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Uses the Oculus Devkit 2 headset with Leap add-on and motion IR cameras. The game was created in Unity
Josh Corvinus - Lead Programmer / Project Lead / Tester
Justin Berghauser - 3D Artist / Sound Designer / Tester
Eduardo Cabello III - FX Artist / Level Designer / Sound Designer / Tester
Dylan Grasso - 3D Artist / Tester