Blood of Monsters

The ritual has ended, you awaken to a searing pain in your side. Allegiances no longer matter, as the dust settles and the magic fades you realize that something else survived.
Jam year: 
2016
Diversifiers: 
Story Mode
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Open the zip file, search for the .exe file in the project folder. Run the .exe file. 

Credits: 

Art Assets- Dillon Guscott, Matthew Pressman, Julia Tuason

Gameplay Programming- Wes Waligora, James Taggart, Wyatt Elsberry

Level Design- Wes Waligora, Wyatt Elsberry, Dillon Guscott, Matthew Pressman, James Taggart

Sound Design- RIT sound team

Game Stills: 
Source files: