Big Scary House

Players search the big scary house for a way out. When suddenly a player becomes possessed and must finish a dark ancient Ritual! The other players not knowing who is possessed must collect clues and items, while working together to counter the Ritual. Similar to games like warewolf and mafia, players need to work as a team while one player secretly plots against them. The possessed must use all their cunning and deception to lie and manipulate in order to complete the Ritual!
Jam year: 
Gandhi's Game
Web standard (HTML5, Java, JavaScript, Flash), iPad
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Photoshop, Visual Studio, Visual Code, XCode
Installation Instructions: 

WebGL: Either put on a server or run locally in firefox.
iOS: Run project directly to device from XCODE


Viki Johnson - Art @alittleredpanda
Ry Stevenson - Programming @RymanStevenson
Matt Norman - Programming @CantGetOurName

Source files: