Battle of the Masses is a 3D online multiplayer game for Windows. In Battle of the Masses, each team gets a planet, as the game progresses the two planets move closer and closer together. When the planets collide, the bigger planet absorbs the smaller planet making one of the teams the winner. You can absorb enemy players and satellites and deposit your excess mass back into your planet in order to make your planet bigger. Crashing into enemies that are bigger than you or the enemy planet will cause them to steal your mass!
No retreat, no surrender!
One hand tied behind my back
Tools and Technologies:
Unity (any product)
We used the built-in Unity Networking software, so no more than 100 people can be using the matchmaking service at a time.
Unzip and open with Unity 5.3.2f1 for Source Code
Unzip and run the .exe for the Game
Davis Odom - Design and Lead Programmer
Juan Tenorio - Programming and Video Production
Francis (Xander) Allen - Music