Amaru

Basado en una leyenda Quechua, el personaje debe recolectar ciertos ingredientes para realizar el ritual que invocará al dios Amaru, que podría ayudar a combatir la sequía que azota a su pueblo. - --- Based on an aboriginal Quechua tale, the player must collect certain ingredients in order to perform the summon ritual of the local god Amaru, who might help overcome the drought in which the town is inmersed.
Jam year: 
2016
Diversifiers: 
A Local Game for Local People
Loudmouth
Won't somebody think of the children?
Platforms: 
MS Windows
Technology Notes: 
Godot Engine, Photoshop CS5, Audacity.
Credits: 

Mariano Suligoy - Programmer

Mercedes Grazzini - Lead animator & co-designer - Sound effects

Valentina Grazzini - Enemy character & background tiles design

Mariano Ferreyra - Music composer

Patricio Vercesi - Game design

Facundo Grasso - Game design - 'Cebador de mate' (Mate drink cattering)

Juan Manuel Amatta - Game design - Music & sound effects mixer (also Mate helper)

 

Source files: