The main story of our game is the repeated routine of an ordinary employee. We came up with the idea of "repeated routine" from the main theme of 2016 GGJ "Ritual", an oft-repeated action. Even though there are total of 7 days in our game, but there's not much special about the life of an ordinary employee. We felt sympathized with the feeling of desolation that the repeated routine gave us in our daily life. So we wanted to deliver the feelings through our game to the players and share the feelings all together.
Tools and Technologies:
Unity (any product)
This Game is for Android 2.3.1 GingerBread+.