What now?

This game-experience is meant to be played with OculusDk2 headset, LeapMotion Controller attached to the front. Basic idea is to interact with wall of lightboxes and try to figure it out. Scene can be reset by R-key, Space-key opens framerate menu. Mouse or touchpad can be used for orientation. Other than that game is played with LeapMotionVR virtual hands. Hint: Try to find a good position to reset your game position so that you can reach boxes properly.
Jam Site: 
Jam year: 
2015
Diversifiers: 
Wrist Watcher
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Blender for 3d modeling, Gimp for textures and image editing.
Installation Instructions: 

Unzip the  7-zip package to your PC.

You´ll need Unity Pro with Playmaker Visual Scripting extension,  OculusDK2 and Leapmotion controller to debug the game.

 

Credits: 

Level designer: Sampsa Kuha

Music and sound fx: Sampo Riikkilä

Design and graphics: Kalle Sievänen

Gameplay programmer: Sakari Parkkonen

 

Game Stills: 
Embed code: 
<iframe width="560" height="315" src="//www.youtube.com/embed/jJcnftsDlcY" frameborder="0" allowfullscreen></iframe>
Source files: 
Executable: