What do we do now?

Direct particles to their target using available components such as mirrors, gravity sinks, and reflectors.
Jam year: 
2015
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Unpack in a folder and open in Unity.

Credits: 

Richard Georgeoff - Programming

Charlie Dickens - Programming

Roger Crawfis - Programming

Jesse Hamm - Art and Music

Scott Baker - Level Design and Naysayer

Game Stills: 
Source files: 
Executable: