Trapped is an online turn-based cooperative and competitive game. Players utilize information they have obtained through gameplay to build trust with other players and attempt to collect the keys required to escape the mansion. But beware, a betrayer is in the mix, and he will stop at nothing to keep you from leaving. Players must use the game's day and night system to discuss strategy with teammates, share information, and if you're the betrayer, betray. At night, search for clues and keys to make your escape, or find yourself unlucky enough to fall to the traps of the betrayer.
Jam Site: 
Jam year: 
Noise Generator
Can I Try?
This is How it Feels
MS Windows, Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)
Technology Notes: 
3D Studio, Unity3D, Photoshop, Photon Unity Networking

Axel Boutry
     - Level Design, Game Design

Benjamin Kurdziel
     - Programming, Networking, Game Design, UI Scripting

Chris Yarka
     - Sound Design, Music Composition

David Sim
     - Programming

Jessica Borlovan
     - UI Design/Scripting

Matt Greenhill

     - UI Programming, Chat Systems

     - 3D Modeling, Texturing, Misc Art

Tanya J
     - 3D Modeling, Texturing, Misc Art

Tony V. Le
     - Programming, Networking, Game Design