Based on Akira Kurosawa's experience with the Great Kanto Earthquake - as written in his "Something Like an Autobiography" -, Tokyo 1923 immerses the player in the midst of a catastrophe and tries to bring up questions about solidarity, desperation and moving on after a personal or global tragedy.
MS Windows, Mac OS X
Tools and Technologies:
Unzip, pick your OS and play!
Gabriel Amoedo - Programming/Level Design
ThommazK - Music/SFX/Level Design
Luiz Roveran - Music/SFX/Storywriting
Victor Leão - Graphics/Animation