A game about a cave.
Jam Site:
Jam year:
2015
Diversifiers:
Hyper-Local
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Developed using 3DS Max, Maya, Unity Pro, FL Studio, Sony Movie Studio, Adobe Photoshop CS6, Google Docs, and Audacity.
System requirements: Anything built in the last 5 years (we think).
Credits:
Made by Lauren Cawthron, Jeff Evans, and Tim Sargent.
Source files:
Executable: