Signal:Noise:Ratio

A game about a cave.
Jam Site: 
Jam year: 
2015
Diversifiers: 
Hyper-Local
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Developed using 3DS Max, Maya, Unity Pro, FL Studio, Sony Movie Studio, Adobe Photoshop CS6, Google Docs, and Audacity. System requirements: Anything built in the last 5 years (we think).
Credits: 

Made by Lauren Cawthron, Jeff Evans, and Tim Sargent.

Source files: 
Executable: