A steampunk platformer browser game about a space ship which, after a heavy fight, is heading rudderlessly towards a sun. The player playing the mechanic, Ms. Scottocs, has to get to the bridge to fix it and find the way back into the engine room. The player has to manage both ways from the engine room to the brigde and back, taking into consideration which actions he takes: Using plattforms for evading enemies destroys the used plattforms and makes it harder to find the way back. The prototype is played using A, D and Space.
Jam Site: 
Jam year: 
MS Windows, Mac OS X, Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)

The Coughin' Crew


Reto Spoerri (@ludicgmbh): Concept, design, programming

David Stark (@zarkonnen_com): Concept, design, programming

Kaspar Manz (@xeophin): Concept, level design, programming

Yasmin König: Concept, art work, graphic design

Simon Füglister: Concept, art work, graphic design

Jan Graber: Concept, music, writing/storyline (and a bit of PR)

Game Stills: 
Source files: